Oh boy, so there’s this game, The Darkest Files. I stumbled upon it and, honestly, it’s a trip. Picture this: post-war Germany. Yeah, the heavy stuff. You become Esther Katz—some young prosecutor going after literal Nazis. Heavy, right? Super serious but, wait, also kinda buggy. Go figure.
But let me backtrack a bit—this storytelling? Man, it’s raw! They take real post-WWII cases and lay it all out there. You’re not solving puzzles for kicks; you’re untangling horrors hidden by red tape. Serious chills, no joke. The voice acting? Spot on. And props to them for using German actors in the English version. Makes it feel real. Respect.
Let’s talk style: It’s like a graphic novel, cel-shaded visuals. Think muted blues and yellows, kinda like an old political cartoon. Stylistic but not overdone. Just right, you know?
Gameplay-wise? It’s all about the drama. Gather evidence, chat with survivors, connect the dots. No yelling “objection!”—more like matching testimonies with dusty archives. It’s slow, deliberate. But hey, that’s the point.
Now here’s a bummer—the game is short. Like, blink and it’s over. Two cases, about six hours, and then you’re done. Leaves you hanging, wanting more. Seriously hoping they drop some DLCs; I’d love to dig into a few more cases.
Oh, the interface—kinda clunky. You’d think it would be smooth, but nah. Sifting through all the reports and transcripts can be a headache. Stuff gets lost, literally. The bookmark system’s supposed to help, but with glitches, it just adds to the chaos.
Even with the hiccups, The Darkest Files goes places most games won’t. It’s entertaining and educational. Forces you to think about justice—heavy and real. Way more than I can say for most games these days.
In a nutshell? Historical courtroom drama at its finest, even if it’s a bit buggy. Strong story, comic-book vibes, fantastic voice acting. Some bugs and a short playtime, but if you dig serious narratives, totally worth a playthrough.
Got my copy from the publisher, by the way. But you know, just my two cents.