Okay, so picture this: there’s this project called Eldramoor. Some folks at Resolute Games had this big dream, right? They set off on a journey to create a virtual reality game—a massive one! Like, really huge. We’re talking different worlds, characters, you name it. They started a Kickstarter, hoping, I guess, to see if anyone would bite. Boy, did they. Over $170,000 came flying in like confetti thrown up by an overexcited toddler.
Honestly, the whole shebang kicked off on June 24th and—I kid you not—just 1.5 hours later, boom! They hit their initial target of $25,000. Faster than a cat can knock something off a shelf wearing a mischievous grin. And then? Things just went wild. Within a week, fans were showering them with cash, blasting them past $100,000, way beyond what they first asked for. I guess that’s what happens when people get hyped—or maybe they just wanted another game to get lost in.
Anyway, as more folks jumped on board, they unlocked all these stretch goals. You know, like new game features—a bonfire healing system (not sure what that is, but it sounds cozy), extra abilities, new species to play as, and even pets getting in on the action. Apparently, you can now have snazzy little houses for guest visits too. Who wouldn’t want that?
What strikes me, though, is how bold their vision is. It’s like they’re painting this sprawling world full of different zones, each one crazier than the last. Think of it like a bunch of cool biomes jam-packed with stuff—hidden treasures, quirky little characters, everything designed to make you wander off the beaten track. But maybe that’s the point, wandering. How’s that for an invitation to adventure?
And at the heart, it’s all about hanging out with friends. They say it’s a social game to the core, where you’re always teaming up with buddies—crashing through dungeons, dueling it out in PvP, or just chilling at the bonfire, stacking powerups like a champ. Sounds like a place where you’d find gamer camaraderie—if that’s a thing.
Now, of course, money talks. They might have started strong on Kickstarter, but Resolute Games probably needs more dough to really pull it off. I mean, to truly nail that VRMMO vibe, they’ll likely be courting more investors—as one does. And if everything goes to plan, backers are supposed to get their hands on this fantastical world by December 2026.
By the way, if Quest 3 or SteamVR headsets mean anything to you, you’re all set. For those curious cats, there’s more info on their Steam page and from what they’ve been telling their backers post-campaign. So, all in all? Quite the wild ride. Let’s see if it was a dream too big or just the right amount.