Man, where do I start? Okay, so Shuhei Yoshida — he’s that guy from PlayStation’s past bigwig circle — just dropped a little juicy tidbit. He spilled the beans about this VR redo of Jumping Flash that was, like, barely out of the idea stage before it got the axe. Why am I fascinated by scrapped projects? No clue, but it’s stuck with me.
He chatted with VGC, sharing bits from his days steering the ship at Sony Interactive Entertainment. Apparently, before Sony got into the whole modern licensing game, they had this wild idea of breathing life into old franchises with VR! Yep, those dusty gems we forgot about in the attic.
So, picture this: Jumping Flash, that quirky first-person platformer from 1995. Turns out, they thought about giving it the VR makeover. Was it something about that bouncy robot and surreal landscapes? Maybe? But ah, the mystery deepens — we don’t know who the devs were or exactly when they hit stop. But Yoshida did mention some eager developers wanting this VR spin.
And Jumping Flash VR might’ve flopped, but here’s the kicker — Fantavision 202X didn’t just dream; it did the whole stand-up-and-shout thing. Once a puzzle game relic from 2000, now a part of the PS VR2 launch lineup. It’s from Cosmo Machia and even lets you get your VR groove on Steam. Cool, right?
Now, after stepping out from Sony, Yoshida didn’t just fade away. He’s out here, cheerleading for PlayStation VR2 like nobody’s business. The “I-was-wrong-about-the-headset” moment didn’t keep him down. Nope, he’s smitten with stuff like Synapse and Before Your Eyes. And oh, he was spotted living it up at Summer Game Fest with the nDreams folks, hyping their new game Reach.
I mean, who’s rooting for the underdog headset if not Yoshida? Guess it’s the little things that keep the flame alive.