Sure, here’s a rewrite based on your request:
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Okay, so here we go, Spirit of the North 2. It’s finally out! You know that feeling when you’ve just been waiting forever? That’s me, right now. Anyhoo, let’s rewind a bit to how this whole thing came to life.
Back to the year 2016—feels like ages ago—I was kind of split between architecture (yeah, buildings) and running this ice sculpting gig. Weird combo, huh? But hey, life’s full of left turns. There was always this itch in me for creating spaces—places where folks could just… exist, you know? No clue how my ice expertise would merge into a game though. Until—wait for it—a little Iceland trip hit me like a ton of metaphorical bricks.
Iceland. Imagine volcanic landscapes so surreal, they can’t be real—inspired me like crazy. Stone became guardians, springs turned into obstacles, glaciers transformed into slides hiding secrets (don’t ask how my brain works). And what’s up with that Tulikettu? Finnish mythical fox thing, tail glowing and Northern Lights, and I’m just thinking, “This is it!”
Spirit of the North blossomed from that mishmash of wonder and weirdness—man, it felt right. Our fox hero’s journey didn’t unfold in dialogue. Nah, it’s all about feeling the world’s stories of wars, lost hopes, and nature’s scars. The sequel? We’ve cranked it up. The Stag and Raven, guardians of the land with sagas of their own.
This world is my—our—soul, really. It reflects those things that spark a fire in us all. Hope its story, music, and vibes capture a bit of magic for you, too. Let’s explore, together. Xbox Series X|S has you covered; Spirit of the North 2 is out there, waiting.