Alright, picture this: Teenage Mutant Ninja Turtles doing parkour. Seriously. It’s kinda nuts, but I stumbled upon early footage from some game called “Teenage Mutant Ninja Turtles: Empire City” on the Quest 3. Not making this up. If you haven’t heard of it (like, I totally didn’t either until now), it’s this first-person, action-adventure thing by Cortopia Studios. You can go solo, but hey, why not rope in three more buddies for the full turtle squad experience, right?
So, Ace St. Germain, the creative brain behind this madness, dropped some sneaky peeks into the game’s parkour scenes on some dev diary. He’s calling their moves “anime parkour,” which is hilarious because, apparently, a bug once flung him over a mailbox all Dramatic Ninja like. Guess we’re not getting some hardcore, real-deal acrobatics here. Bodies in this game are more auto-tuned than, I dunno, a pop star on a comeback tour. You dash, jump, and like… fling? Is that even a real verb?
Anyway—no, wait, I mean, yeah—so you’re like, swinging yourself off streetlamps or hopping over parked cars. It’s all about that momentum, baby. Ninja tools are in play, but they’re holding out on the details. Funny how they just dangle it in front of us like that.
Apparently, they’re vibing with stuff like “Ghost of Tsushima,” which I totally did not expect in a Turtle game. You play as any of the turtle bros—Leo, Raph, Donny, Mikey. Oh, and this is just the second diary they’ve tossed our way. Previous one had concept art or something.
Mark your calendar—or like, don’t—because it’s coming out in 2026 on Quest and Steam. Feels ages away, doesn’t it? But hey, we can always parkour our way through the wait. Or maybe not. Who knows.